Eldabjorg GunnvorThis is a featured page

Description

Eldabjorg is a rather tall, rather thick a dwarf standing 4’8” and weighing well over 200 lbs. Her dark hair falls down her back in a thick braid that nearly brushes the backs of her knees. Her colorful scholar’s outfit is kept neat but bears ink stains wrought by years of use. She’s probably pushing 90, still a young adult by Dwarven standards.

Her attitude is usually dour, unless she is talking about magic, the planes, or some similar topic then she becomes an open and jovial personality. She is an avid researcher and alchemist in her spare time and often found with a quill in hand and papers or a large musty tome.

She wears no armor and wields a club or dagger in combat.

Stats

Female Dwarf Wizard 2
HD 2d4+6; hp 13
Init: +7; Speed 20 ft
AC 13 (+3 Dex), touch 10, flat-footed 13
Base Atk/Grapple +1/+3
Full Atk +3 melee (1d6+3, x2; club), and +3 melee (1d4+2, 19-20/x2; dagger), or +4 ranged (1d4+2, x2; sling)
SA: Arcane Preparation and Casting
SQ: Familiar
AL N; SV Fort +2, Ref +3, Will +5
Str 14, Dex 16, Con 14, Int 18, Wis 15, Cha 12
Skills: Craft (alchemy) +8, Decipher Script +8, Knowledge (arcana) +8, Knowledge (history) +6, Knowledge (the planes) +6, Profession (brewer) +7, Spellcraft +8, (Appraise +6)
Speak Language: Celestial, Common, Draconic, Dwarven, Ignan, Terran
Feats: Improved Initiative
Spells: (0) All; (1) Chill Touch, Comprehend Languages, Enlarge Person, Mage Armor, Mount, Ray of Enfeeblement, Reduce Person, Shield, Summon Monster I

Rat Familiar (Lachlan)
HD 2d8/2; hp 7
Init: +2; Speed 15 ft, climb 15 ft. swim 15 ft.
AC 15 (+2 size, +2 Dex, +1 Natural), touch 14, flat-footed 13
Base Atk/Grapple +0/-12
Full Atk +4 melee (1d3-4, x2; Bite) or +2 ranged (none)
SA: Improved evasion, share spells, empathic link
SQ: Low-light vision, scent
AL N; SV Fort +2, Ref +2, Will +1
Str 2, Dex 15, Con 10, Int 6, Wis 12, Cha 6
Skills: Balance +10, Climb +12, Hide +16, Listen +3, Move Silently +10, Spot +3, Swim +10
Feats: Alertness, Stealthy, Weapon Finesse

History

Eldabjorg has been underappreciated for most of her life. At least she feels she’s been underappreciated. Having heard tales of swords and sorcery while growing up and from adventurers in the pubs, Elda knew she wanted to be a wizard, but didn’t really know how. So it was that through sheer determination and luck she managed to study alchemy. Unfortunately, her impressive skill with alchemy lead her not to the heights of magic which she desired, but to the local brew house where she gained minor fame with her odd but tasty mixtures. Dissatisfied with where her life was leading, Elda left the Dwarven lands for brighter prospects elsewhere.

It took years, but Elda finally managed to obtain basic training from a somewhat senile old human with an extensive library. As such, she became better acquainted at learning via research than from the old man. She paid for her studies, room, and board by making alchemical agents and items he had need of and grew frustrated when she found out he was selling them as his own product. However, what eventually angered her was that she eventually found herself creating alchemical concoctions more often than she found herself studying.

Alas, he soon died, barely three years into her studies and she set about finding another way to obtain knowledge while earning her keep. Apprenticing at an alchemist’s shop didn’t help, as the “master” did not like being upstaged by the apprentice. Trying to gain entry to any sort of wizarding schools was laughable without any funding or letter of reference. Dwarven wizards, especially in human lands were an oddity that most people couldn’t wrap their heads around enough to give an inch. Occasionally she would manage brief bouts of unconventional training from an itinerant wizard who needed help with something. The majority of her training was accomplished through researching at public libraries. Those that didn’t make spell books or the like available to people like her, she substituted with books on magical theory to fill in gaps.

These circumstances lead her to an adventuring guild, well, not a guild, more of a compact, based out of Elberath. Usually these excursions didn’t last more than a week and were little more than caravan guard duty. The compact eventually ended when the brains of the operation decided to settle down. The brawn quickly chickened out and that was that.

A chance rumor led her to Kolyen. While peddling her alchemical wares, fake love potions, and other oddities from a pushcart, an _____ by the name of _____ happened across her…or she him. It was raining and she was having trouble seeing over the cart and fwump! As fate would have it, he himself was a wizard.


gwynfallan
gwynfallan
Latest page update: made by gwynfallan , Sep 16 2007, 5:04 PM EDT (about this update About This Update gwynfallan Edited by gwynfallan

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